|
Filter | Description |
| Alpha | Sets a transparency level. |
| Blur | Creates the impression of moving at high speed. |
| Chroma | Makes a specific color transparent. |
| Drop Shadow | Creates an offset solid silhouette. |
| FlipH | Creates a horizontal mirror image. |
| FlipV | Creates a vertical mirror image. |
| Glow | Adds radiance around the outside edges of the object. |
| Grayscale | Drops color information from the image. |
| Invert | Reverses the hue, saturation, and brightness values. |
| Light | Projects light sources onto an object. Uses several methods
|
| Mask | Creates a transparent mask from an object's transparent pixels. |
| Shadow | Creates a solid silhouette of the obect. |
| Wave | Creates a sine wave distortion along the vertical axis. |
| XRay | Shows just the edges of the object. |